Is it possible to make a good video game movie? Like, at all? For many years, the term “video game […]
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From the College of Arts, Humanities, and Social Sciences at the University of Wisconsin-Green Bay
Is it possible to make a good video game movie? Like, at all? For many years, the term “video game […]
Read moreSooner or later, we aren’t really going to own anything – and video games, while late to that particular party, […]
Read more2020. That just kept going, didn’t it? Anyway, in honor of this column making it a year, here are the […]
Read moreWe’re on the eve of the launch of brand-new video game consoles – always a momentous, exciting time, and arguably […]
Read moreStar Wars Squadrons got me thinking about the ramifications of starship design and fairness. See, one of my favorite bits […]
Read moreThis Friday (presuming no cataclysmic network outage and hoping CAHSS and Effect didn’t decide to finally revoke this column) sees […]
Read moreI have to write these things in advance. Normally, that means thinking about a particular game or topic that will […]
Read moreEarlier this month, id Software released Doom: Eternal, the latest entry in the wildly popular Doom franchise. While the latest […]
Read moreIn the grand arc of video game history, we are at the point where obscurity is now a relative concept […]
Read moreMany video games were released in 2019. A lot of them were bad. Some were baffling. A few, though, stood […]
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